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Welcome, I'm Phoebe, a concept artist for Video Games and Animation- based in the UK! Currently I'm  working on an exciting new AAA  title as a mid- level concept artist, I hope to share more about this in the future.

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I've worked with clients from Disney Jr to Mojang! I have deep rooted love of world building and learning, which go hand in hand as my development as an artist. 

 

My adventure began when I graduated Art's University Bournemouth with a first Class- Honors in Animation Production, with my own Short Film 'Hubris'.  My professional career then took of in 2020 when I landed a background artists internship at Blue zoo animation studio. Working on Nickelodeon's It's Pony and Zoe Risser's Short 'In Shapes'. Since then I have collaborated on many projects at Studio's such as Brown Bag films on projects for Netflix, Disney Jr and Apple TV. Most recently I was a concept artists For Mojang's Minecraft Dungeons, collaborating across multidisciplinary departments such as Level Design, Audio, Narrative and many more- I've also had a big role mentoring and helping develop my department at my studio.

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I have also began my journey into Game Dev and gained new skills in Game Design, Unreal Engine, blender and have even began learning Python. I'm always excited for new opportunities and to Skill-Up, so please feel free to reach out!

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Software :
UE5, Adobe Photoshop, Blender, Premiere Pro, Procreate, Shot grid, MS Office Suite, Blender, ADO, Python.

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©2020 by Phoebe Francis-Aylward. Proudly created with Wix.com

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